Color Scale This is a reference chart for the different colors found on the ratings of the signature images. These vehicles were initially equipped with short 75 mm guns but all vehicles were retrofitted with 105 mm guns in 1946. Otherwise, at the low end, you would be comparing tanks based on the performance of players who don´t know basic mechanics, or how to properly use a given tank. Precambrian explained this very well in this post, which has some out of date info it, but still captures the problem very well, on a small, understandable scale. Limitations and Threats to Validity — Myriad things have changes since WoT was released and accounts began accumulating stats.
But the simplest explanation is that the Efficiency scale was not sufficiently discriminating of differentiating between player abilities. However, this takes a little time. You can become a Patron and set up a monthly pledge, and in doing so, you receive some awesome benefits in our. How many games is enough to break it? Precambrian: What complicates the metric is the fact that it is easier to rack up amazing stats at lower tiers than it is at higher tiers, since at lower tiers, the average skill level of new players is extremely low, and the damage potential of low tier cannons, relative to the small hitpoint pools, allows experienced players to destroy their noob counterparts without any difficulty whatsoever. From this database we determined, using linear regression the stats to be expected on each tank for a median ability player. Our provides amazing material written by some of the best players of the game.
But many accounts do manage to accumulate so little stats that they do not manage to positively affect their win-rates in any measurable way. This is the 'correction factor' that must then be applied to the expected damage value for the Type 59 in the update. It means you can still club tier 1 players, you just have to actually be good at it! S35 739 f 3 487,71 748 7 57,14% 2368,88 Heavy Tank No. You can also follow me on for updates and other cool stuff. Any decision made by the site owners regarding access to the generator or the signature images is final, and arguing will only result in a permanent ban. Noobmeter and stumpjumper8 also get shout outs for their websites, which let us carry on our work and implement it for the public to use. The T49 is fast, fragile and a camo master, but those attributes generally result in either much greater or much worse stats compared to its median values.
As noted earlier, this assumption is open to debate. Based on code originally written by SkaceKachna. We could divide all those values by 3, and it wouldn´t make a difference. This is a tricky concept, and one certainly open to debate. You can also find these same players on our , and ask them specific questions about the game directly. T 25 5 628,52 602 50 50,00% 1956,23 P.
We set expectation for mean performance players, based on their ability to influence the games played. We will update this message once the problem is completely fixed. The advantage of this assumption is that it makes the rating more meaningful for both high and low values. This incorporated a good mix of high win-rate and low win-rate players. With the tank charts you will even now track progress on each of your tank. If you find the website worth it, please consider helping us out! These terms may be changed at any time without prior notice.
When a tank had a lower ratio, for example, we lowered the expected values used to regress with the top 50% of players, and then checked what the top 10% ratio was. However sometimes scales need to change or be re-centered or re-zeroed. Additionally, since dossiers are always over-time, major changes in performance can take a long time to influence over-all or cumulative ratings, especially at higher battle counts. Overall Stats Total Past 24 hours Past 7 days Past 30 days Battles 64410 69 334 849 Ø Tier 8,94 10,00 9,62 9,37 Victories 42646 66,21% 41 59,42% 197 58,98% 522 61,48% Defeats 21225 32,95% 28 40,58% 136 40,72% 323 38,04% Draws 539 0,84% 0 0,00% 1 0,30% 4 0,47% Battles survived 23400 36,33% 16 23,19% 81 24,25% 246 28,98% Tanks destroyed 101704 1,58 105 1,52 468 1,40 1307 1,54 Destruction ratio 2,48 1,98 1,85 2,17 Tanks spotted 136153 2,11 148 2,14 632 1,89 1926 2,27 Damage dealt 2. This scale will not apply properly to you until you have at least a few thousand battles under your belt. Take the following example the categories are as follows:Tank, Result, Survived? Top and bottom ends of the distribution were being compressed. The authors believe it has to do with aggresiveness and willingness to create opportunities for the team.
The rating system accounts for a variety of statistics such as battle count, wins, damage, survivals, as well as numerous other factors. See the assumptions section for more info on why this happen. Noobmeter released it months ago and explained its formulation. This sort of destructive potential allows players with relatively low skill to win an extraordinary portion of low tier matches and inflate their stats. We posit that using the top half of players in a given tank is a good way to compare tanks to each other, since they can squeeze out every last ounce of performance a tank has to offer.